Andreas Angourakis
@AndrosSpica,
Nicole Boenke, Thomas Stöllner
Oberer Salzach, 1941 by Bruno Jüttner (1880-1965)
(Harzmuseum Wernigerode, K 3218)
The entanglement of
social practices and environmental conditions
through which societies appropriate a georesource
(after Stöllner 2021)
elements in a causal mechanism
are related in such a way that
the state of one is closely linked to
the state of many others
diffuse causality & feedback loops
Can we identify mechanisms that explain the formation of georesourcescapes?
i.e. emergence
Wood and food consumption estimates (e.g. for c. 1000 to 1700 workers) indicate salt mining activity costed a substantial economic effort
Labour intensity and
poor conditions
Multiplication of activities
(crafts, specialisations)
Dependency on exchange
Socio-ecological System (SES)
Simulation
Agent-based modelling
Many examples in archaeology
e.g., Doran et al. 1994, Wilkinson et al. 2013,
Lake 2014, Madella et al. 2014,
Wurzer et al. 2015,
Romanwska et al. 2019, 2021
Work done by K. Kowarik, G. Wurzer,
H. Reschreiter et alle
(Kowarik et al. 2015, 2012, 2010)
"Business process simulation" (G. Wurzer)
Sahlins 1972. Stone Age Economics
Sahlins 1972. Stone Age Economics
Shifting focus from gallery/mine
to settlement and region
Reproducing a sustainable rock salt economy
under the conditions at Dürrnberg
and
identify scenarios and factors of formation/intensification/obliteration
Intensive re-use of modules to encompass all relevant domains:
The "complicated" should eventually be just "complex"
(print in terminal)
activity setup
Activity output: axe
Input types: dict_keys(['wood', 'stone'])
Production functions: min(labor, land, wood, stone)
Max. productivity per input artifact per type: {'wood': 25, 'stone': 100}
Max. productivity per labor: 3
Max. productivity per land: 10
activity performance
Activity output: axe
Input: labor=10, land=20, artifacts={'wood': 100, 'stone': 50}
Output: axe=30
{'wood': 98.80000000000001, 'stone': 49.7, 'axe': 30}
Activities performed a number of times within a cycle (e.g. hours per day or week) according to a predefined sequence of activity IDs (activity profiles).
A "farming" household could have an activity profile where a `farming` activity occupies 2/3 of their working time-person slots.
Hierarchy of artifact subclasses and inheritance of properties:
e.g., artifact > movable > Container,
of ContainerType "VESSEL",
of MineralMaterialType "CERAMIC", etc
Types as extensive, yet finite, collections
Pathways of production defined by creation, transformation or destruction of artifacts
Oberer Salzach, 1941 by Bruno Jüttner (1880-1965)
(Harzmuseum Wernigerode, K 3218)